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authorAkshay Nair <phenax5@gmail.com>2024-12-25 22:49:41 +0530
committerAkshay Nair <phenax5@gmail.com>2024-12-25 23:48:32 +0530
commitd9b2256047669b5a5dbac4baec7140f18a5b6eff (patch)
treeb904df2f8b7c41481a2e8f30659474c97e998444 /specs/Specs/AppStateUpdateSpec.hs
parent83e2570d3c8da9920d66a00c4bdf5650fe1b3336 (diff)
downloadchelleport-d9b2256047669b5a5dbac4baec7140f18a5b6eff.tar.gz
chelleport-d9b2256047669b5a5dbac4baec7140f18a5b6eff.zip
Refactor state update + test fixes
Diffstat (limited to 'specs/Specs/AppStateUpdateSpec.hs')
-rw-r--r--specs/Specs/AppStateUpdateSpec.hs246
1 files changed, 0 insertions, 246 deletions
diff --git a/specs/Specs/AppStateUpdateSpec.hs b/specs/Specs/AppStateUpdateSpec.hs
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--- a/specs/Specs/AppStateUpdateSpec.hs
+++ /dev/null
@@ -1,246 +0,0 @@
-module Specs.AppStateUpdateSpec where
-
-import Chelleport (initialState, update)
-import Chelleport.Types
-import Chelleport.Utils (uniq)
-import Control.Monad (join)
-import qualified SDL
-import Test.Hspec
-import TestUtils
-
-test :: SpecWith ()
-test = do
- describe "#initialState" $ do
- it "returns the initial state of the app" $ do
- ((initState, _), _) <- runWithMocks initialState
- stateKeySequence initState `shouldBe` []
- stateIsMatched initState `shouldBe` False
- stateIsShiftPressed initState `shouldBe` False
-
- it "returns grid with 16x9 key sequences" $ do
- ((initState, _), _) <- runWithMocks initialState
- length (stateGrid initState) `shouldBe` 9
- stateGrid initState `shouldSatisfy` all ((== 16) . length)
- stateGrid initState `shouldSatisfy` all (all ((== 2) . length))
-
- it "returns grid with all unique key sequences" $ do
- ((initState, _), _) <- runWithMocks initialState
- join (stateGrid initState) `shouldBe` uniq (join $ stateGrid initState)
-
- describe "#update" $ do
- let defaultState = defaultAppState {stateGrid = [["ABC", "DEF"], ["DJK", "JKL"]]}
-
- context "with action HandleKeyInput" $ do
- context "when there are no matches" $ do
- let currentState = defaultState {stateKeySequence = "D"}
-
- context "when input key sequence has matching values in grid" $ do
- it "does not update" $ do
- ((nextState, action), _) <- runWithMocks $ update currentState $ HandleKeyInput SDL.KeycodeZ
- action `shouldBe` Nothing
- nextState `shouldBe` currentState
-
- context "when input key sequence does not have matching values in grid" $ do
- it "adds key to key sequence" $ do
- ((nextState, action), _) <- runWithMocks $ update currentState $ HandleKeyInput SDL.KeycodeE
- action `shouldBe` Nothing
- nextState `shouldBe` currentState {stateKeySequence = "DE"}
-
- context "when there is a matches" $ do
- let currentState = defaultState {stateKeySequence = "DE"}
-
- context "when input key sequence does not have matching values in grid" $ do
- it "adds key to key sequence and enables isMatched" $ do
- ((nextState, _), _) <- runWithMocks $ update currentState $ HandleKeyInput SDL.KeycodeF
- nextState `shouldBe` currentState {stateKeySequence = "DEF", stateIsMatched = True}
-
- it "continues with MoveMousePosition action at center of matched cell" $ do
- ((_, action), _) <- runWithMocks $ update currentState $ HandleKeyInput SDL.KeycodeF
- action `shouldBe` Just (MoveMousePosition (1640, 370))
-
- context "with action TriggerMouseClick" $ do
- let currentState = defaultState
-
- it "hides window and triggers mouse click" $ do
- (_, mock) <- runWithMocks $ update currentState $ TriggerMouseClick LeftClick
- calls mock `shouldContain` [Mock_hideWindow, Mock_clickMouseButton LeftClick]
-
- it "continues with action ShutdownApp without updating state" $ do
- ((nextState, action), _) <- runWithMocks $ update currentState $ TriggerMouseClick LeftClick
- action `shouldBe` Just ShutdownApp
- nextState `shouldBe` currentState
-
- context "when repetition is more than 1" $ do
- let currentState = defaultState {stateRepetition = 3}
-
- it "resets repetition back to 1" $ do
- ((nextState, _), _) <- runWithMocks $ update currentState $ TriggerMouseClick LeftClick
- nextState `shouldBe` currentState {stateRepetition = 1}
-
- it "clicks multiple times" $ do
- (_, mock) <- runWithMocks $ update currentState $ TriggerMouseClick LeftClick
- calls mock
- `shouldBe` [ Mock_hideWindow,
- Mock_clickMouseButton LeftClick,
- Mock_clickMouseButton LeftClick,
- Mock_clickMouseButton LeftClick
- ]
-
- context "when repetition is 0" $ do
- let currentState = defaultState {stateRepetition = 0}
-
- it "clicks just once" $ do
- (_, mock) <- runWithMocks $ update currentState $ TriggerMouseClick LeftClick
- calls mock `shouldBe` [Mock_hideWindow, Mock_clickMouseButton LeftClick]
-
- context "with action ChainMouseClick" $ do
- let currentState = defaultState
-
- it "hides window, triggers mouse click and shows the window again" $ do
- (_, mock) <- runWithMocks $ update currentState $ ChainMouseClick LeftClick
- calls mock `shouldBe` [Mock_hideWindow, Mock_clickMouseButton LeftClick, Mock_showWindow]
-
- it "continues with action ResetKeys without updating state" $ do
- ((nextState, action), _) <- runWithMocks $ update currentState $ ChainMouseClick LeftClick
- action `shouldBe` Just ResetKeys
- nextState `shouldBe` currentState
-
- context "when repetition is more than 1" $ do
- let currentState = defaultState {stateRepetition = 3}
-
- it "resets repetition back to 1" $ do
- ((nextState, _), _) <- runWithMocks $ update currentState $ ChainMouseClick LeftClick
- nextState `shouldBe` currentState {stateRepetition = 1}
-
- it "clicks multiple times" $ do
- (_, mock) <- runWithMocks $ update currentState $ ChainMouseClick LeftClick
- calls mock
- `shouldBe` [ Mock_hideWindow,
- Mock_clickMouseButton LeftClick,
- Mock_clickMouseButton LeftClick,
- Mock_clickMouseButton LeftClick,
- Mock_showWindow
- ]
-
- context "when repetition is 0" $ do
- let currentState = defaultState {stateRepetition = 0}
-
- it "clicks just once" $ do
- (_, mock) <- runWithMocks $ update currentState $ ChainMouseClick LeftClick
- calls mock `shouldBe` [Mock_hideWindow, Mock_clickMouseButton LeftClick, Mock_showWindow]
-
- context "with action MouseDragToggle" $ do
- context "when is dragging is true" $ do
- let currentState = defaultState {stateIsDragging = True}
-
- it "toggles dragging state" $ do
- ((state, _), _) <- runWithMocks $ update currentState MouseDragToggle
- state `shouldBe` state {stateIsDragging = False}
-
- it "continues with action MouseDragEnd" $ do
- ((_, action), _) <- runWithMocks $ update currentState MouseDragToggle
- action `shouldBe` Just MouseDragEnd
-
- context "when is dragging is false" $ do
- let currentState = defaultState {stateIsDragging = False}
-
- it "toggles dragging state" $ do
- ((state, _), _) <- runWithMocks $ update currentState MouseDragToggle
- state `shouldBe` state {stateIsDragging = True}
-
- it "continues with action MouseDragStart" $ do
- ((_, action), _) <- runWithMocks $ update currentState MouseDragToggle
- action `shouldBe` Just MouseDragStart
-
- context "with action MouseDragStart" $ do
- let currentState = defaultState
-
- it "hides window, starts dragging and shows the window again" $ do
- (_, mock) <- runWithMocks $ update currentState MouseDragStart
- calls mock `shouldContain` [Mock_hideWindow, Mock_pressMouseButton, Mock_showWindow]
-
- it "does not continue or update state" $ do
- (result, _) <- runWithMocks $ update currentState MouseDragStart
- result `shouldBe` (currentState, Nothing)
-
- context "with action MouseDragEnd" $ do
- let currentState = defaultState
-
- it "hides window, stops dragging and shows the window again" $ do
- (_, mock) <- runWithMocks $ update currentState MouseDragEnd
- calls mock `shouldContain` [Mock_hideWindow, Mock_releaseMouseButton, Mock_showWindow]
-
- it "does not continue or update state" $ do
- (result, _) <- runWithMocks $ update currentState MouseDragStart
- result `shouldBe` (currentState, Nothing)
-
- context "with action MoveMousePosition" $ do
- let currentState = defaultState
-
- it "moves mouse pointer to the given coordinates" $ do
- (_, mock) <- runWithMocks $ update currentState $ MoveMousePosition (23, 320)
- mock `shouldHaveCalled` Mock_moveMousePointer 23 320
-
- it "does not continue or update state" $ do
- (result, _) <- runWithMocks $ update currentState $ MoveMousePosition (0, 0)
- result `shouldBe` (currentState, Nothing)
-
- context "with action ResetKeys" $ do
- let currentState = defaultState {stateRepetition = 5}
-
- it "resets state without any action" $ do
- ((nextState, action), _) <- runWithMocks $ update currentState ResetKeys
- action `shouldBe` Nothing
- nextState `shouldBe` currentState {stateKeySequence = [], stateIsMatched = False, stateRepetition = 1}
-
- context "with action IncrementMouseCursor" $ do
- let currentState = defaultState
-
- it "continues with MoveMousePosition" $ do
- ((_, action), _) <- runWithMocks $ update currentState $ IncrementMouseCursor (10, -5)
- action `shouldBe` Just (MoveMousePosition (52, 37))
-
- it "does update state" $ do
- ((state, _), _) <- runWithMocks $ update currentState $ IncrementMouseCursor (10, -5)
- state `shouldBe` currentState
-
- context "when repetition is more than 1" $ do
- let currentState = defaultState {stateRepetition = 5}
-
- it "multiplies increment" $ do
- ((_, action), _) <- runWithMocks $ update currentState $ IncrementMouseCursor (10, -5)
- action `shouldBe` Just (MoveMousePosition (92, 17))
-
- context "when repetition is 0" $ do
- let currentState = defaultState {stateRepetition = 0}
-
- it "increments just once" $ do
- ((_, action), _) <- runWithMocks $ update currentState $ IncrementMouseCursor (10, -5)
- action `shouldBe` Just (MoveMousePosition (52, 37))
-
- context "with action ShutdownApp" $ do
- let currentState = defaultState
-
- it "shuts down app" $ do
- (_, mock) <- runWithMocks $ update currentState ShutdownApp
- mock `shouldHaveCalled` Mock_shutdownApp
-
- it "does not continue or update state" $ do
- (result, _) <- runWithMocks $ update currentState ShutdownApp
- result `shouldBe` (currentState, Nothing)
-
- context "with action UpdateRepetition" $ do
- let currentState = defaultState
-
- it "updates shift state without any action" $ do
- ((nextState, action), _) <- runWithMocks $ update currentState $ UpdateRepetition 7
- action `shouldBe` Nothing
- nextState `shouldBe` currentState {stateRepetition = 7}
-
- context "with action UpdateShiftState" $ do
- let currentState = defaultState
-
- it "updates shift state without any action" $ do
- ((nextState, action), _) <- runWithMocks $ update currentState $ UpdateShiftState True
- action `shouldBe` Nothing
- nextState `shouldBe` currentState {stateIsShiftPressed = True}