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#pragma once
#include <QWidget>
#include <QtCore>
#include <functional>
#include <unordered_map>
#include "keymap/KeySeqParser.hpp"
#include "utils.hpp"
using KeyAction = std::function<void()>;
struct KeyMap {
KeySequence key_sequence;
KeyAction action;
};
using KeyMode = QString;
struct KeyModeConfig {
bool passthrough;
};
struct KeyModeState {
QList<KeyMap> keymap;
KeyModeConfig config;
};
class KeymapEvaluator : public QObject {
Q_OBJECT
public:
KeymapEvaluator() = default;
static KeymapEvaluator &instance() {
static KeymapEvaluator keymap_evaluator;
return keymap_evaluator;
}
void add_keymap(const KeyMode &mode, const QString &key, KeyAction action);
bool evaluate(Qt::KeyboardModifiers modifiers, Qt::Key key);
void define_mode(const KeyMode &mode, const KeyModeConfig &config);
DEFINE_SETTER(set_current_mode, current_mode)
DEFINE_GETTER(get_current_mode, current_mode)
protected:
const QList<KeyMap> *current_mode_keys();
bool is_passthrough_mode();
private:
std::unordered_map<KeyMode, KeyModeState> modal_keys;
KeySeqParser key_seq_parser;
KeyMode current_mode = "i";
KeySequence active_key_sequence;
};
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