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#include <QWidget>
#include <QtCore>
#include <utility>
#include "keymap/KeySeqParser.hpp"
#include "keymap/KeymapEvaluator.hpp"
// TODO: Clear mapping after some time
void KeymapEvaluator::add_keymap(KeyMode mode, const QString &key,
KeyAction action) {
if (!modal_keys.contains(mode))
modal_keys.insert(mode, {});
qDebug() << " " << mode << key;
auto key_seq = key_seq_parser.parse(key);
modal_keys[mode].append(
KeyMap{.key_sequence = key_seq, .action = std::move(action)});
}
bool KeymapEvaluator::evaluate(Qt::KeyboardModifiers modifiers, Qt::Key key) {
if (key == Qt::Key_Control || key == Qt::Key_Shift || key == Qt::Key_Meta ||
key == Qt::Key_Alt)
return true;
const auto *keymaps = current_mode_keys();
auto found_pending_matches = false;
active_key_sequence.append(KeyChord{.mod = modifiers, .key = key});
for (const auto &keymap : *keymaps) {
auto match_type = KeySeqParser::key_sequence_match(keymap.key_sequence,
active_key_sequence);
if (match_type == KeyMatchType::Match) {
keymap.action();
active_key_sequence.clear();
return true;
}
if (match_type == KeyMatchType::Pending) {
found_pending_matches = true;
}
}
if (!found_pending_matches)
active_key_sequence.clear();
if (is_insertable_mode())
return found_pending_matches;
return true;
}
bool KeymapEvaluator::is_insertable_mode() {
return current_mode == KeyMode::Insert;
}
const QList<KeyMap> *KeymapEvaluator::current_mode_keys() {
if (!modal_keys.contains(current_mode))
return new QList<KeyMap>();
return &modal_keys[current_mode];
}
KeyMode KeymapEvaluator::mode_from_string(const QString &mode_string) {
if (mode_string == "n")
return KeyMode::Normal;
if (mode_string == "i")
return KeyMode::Insert;
return KeyMode::Normal;
}
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