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#include <QLocalSocket>
#include <QtCore>
#include <cstdlib>
#include <qnamespace.h>
#include "InstanceManager.hpp"
void InstanceManager::initialize() {
bool connected = try_server_connection();
if (!connected) {
server_init();
}
}
void InstanceManager::server_init() {
server = new QLocalServer(this);
is_server_mode = true;
connect(server, &QLocalServer::newConnection, this, &InstanceManager::handle_new_connection);
QLocalServer::removeServer(socket_path);
if (!server->listen(socket_path)) {
qCritical() << "Unable to start server:" << server->serverError();
exit(1); // TODO: Do something else?
}
}
void InstanceManager::write_message(ServerMsg &msg) {
if (socket == nullptr)
return;
msg.write_to_socket(socket);
socket->waitForBytesWritten();
}
void InstanceManager::close() {
socket->waitForBytesWritten();
socket->close();
}
void InstanceManager::handle_new_connection() {
if (!server->hasPendingConnections())
return;
qDebug() << "New connection";
auto *client = server->nextPendingConnection();
if (client == nullptr)
return;
connect(client, &QLocalSocket::disconnected, client, &QLocalSocket::deleteLater);
client->waitForReadyRead();
while (client->canReadLine()) {
QString data = client->readLine();
qDebug() << "RECV:" << data;
if (data.startsWith("lua ")) {
auto lua_expr = data.sliced(4);
emit lua_eval_requested(lua_expr);
} else {
QRegularExpression whitespace("\\s+");
auto urls = data.split(whitespace, Qt::SkipEmptyParts);
emit urls_open_requested(urls);
}
}
client->close();
}
bool InstanceManager::try_server_connection() {
socket = new QLocalSocket(this);
socket->connectToServer(socket_path);
auto connected = socket->waitForConnected(200);
if (connected)
return true;
socket->close();
socket->deleteLater();
socket = nullptr;
return false;
}
InstanceManager::~InstanceManager() {
if (socket) {
socket->disconnectFromServer();
socket->close();
socket->deleteLater();
}
if (server) {
server->disconnect();
server->deleteLater();
}
}
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