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#include <QtTest/QtTest>
#include <QtTest/qtestcase.h>
#include <cstdio>
#include "LuaRuntime.hpp"
std::vector<std::function<QObject *()>> &get_qtest_registry() {
static std::vector<std::function<QObject *()>> registry;
return registry;
}
int run_app_tests() {
int exit_code = 0;
QString test_name = getenv("TEST_NAME");
if (test_name.startsWith("lua:"))
return 0;
for (const auto &run_test : get_qtest_registry()) {
auto *test = run_test();
if (test_name.isEmpty() || test->objectName().contains(test_name))
exit_code |= QTest::qExec(test);
delete test;
}
get_qtest_registry().clear();
return exit_code;
}
int run_lua_tests() {
QString test_name = getenv("TEST_NAME");
if (test_name.startsWith("lua:")) {
test_name = test_name.remove(0, 4);
} else if (!test_name.isEmpty())
return 0;
QDir dir("../spec/lua"); // TODO: relative to root instead of build/?
QStringList spec_files = dir.entryList(QDir::Files);
auto &lua = LuaRuntime::instance();
lua.start_event_loop();
lua.require_module("null-browser.test-utils");
for (auto &file : spec_files) {
auto is_spec = file.endsWith("_spec.lua");
auto should_run_spec = test_name.isEmpty() || file.contains(test_name);
if (is_spec && should_run_spec) {
qDebug() << "Running suite: " << file;
lua.load_file_sync(dir.filePath(file));
}
}
lua.stop_event_loop();
qDebug() << "Tests ran successfully";
return 0;
}
bool wait_for_lua_to_be_true(QString lua_code) {
return QTest::qWaitFor([&lua_code]() {
auto &lua = LuaRuntime::instance();
QSignalSpy evaluation_completed_spy(&lua, &LuaRuntime::evaluation_completed);
lua.evaluate(lua_code);
evaluation_completed_spy.wait();
return evaluation_completed_spy.first().first().toBool();
});
}
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