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authorAkshay Nair <phenax5@gmail.com>2024-10-25 13:38:53 +0530
committerAkshay Nair <phenax5@gmail.com>2024-10-25 13:38:53 +0530
commit315c90081ab2596d9bc87a73254946ef992f9f61 (patch)
tree16397e72fba4fef726fec38d174eadc183c27795 /ios/.xcode.env
parent95e4f3b1c1774aeab4fda1df1896ac86d3d36c47 (diff)
downloaddaft-launcher-315c90081ab2596d9bc87a73254946ef992f9f61.tar.gz
daft-launcher-315c90081ab2596d9bc87a73254946ef992f9f61.zip
Removed ios directoryHEADmain
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diff --git a/ios/.xcode.env b/ios/.xcode.env
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-# This `.xcode.env` file is versioned and is used to source the environment
-# used when running script phases inside Xcode.
-# To customize your local environment, you can create an `.xcode.env.local`
-# file that is not versioned.
-
-# NODE_BINARY variable contains the PATH to the node executable.
-#
-# Customize the NODE_BINARY variable here.
-# For example, to use nvm with brew, add the following line
-# . "$(brew --prefix nvm)/nvm.sh" --no-use
-export NODE_BINARY=$(command -v node)