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module Chelleport.Context where
import qualified Graphics.X11 as X11
import SDL (($=))
import qualified SDL
import qualified SDL.Font as TTF
data DrawContext = DrawContext
{ ctxWindow :: SDL.Window,
ctxRenderer :: SDL.Renderer,
ctxFont :: TTF.Font,
ctxX11Display :: X11.Display
}
createContext :: IO DrawContext
createContext = do
-- bounds <- fmap SDL.displayBoundsSize <$> SDL.getDisplays
-- let windowSize = case bounds of
-- (x : _) -> x
-- _ -> SDL.V2 800 600
let windowSize = SDL.V2 0 0
let windowCfg =
SDL.defaultWindow
{ SDL.windowMode = SDL.FullscreenDesktop,
SDL.windowPosition = SDL.Absolute $ SDL.P $ SDL.V2 0 0,
SDL.windowInitialSize = windowSize,
SDL.windowBorder = False
}
window <- SDL.createWindow "Chelleport" windowCfg
renderer <- SDL.createRenderer window (-1) SDL.defaultRenderer
font <- TTF.load "Inter-Regular.ttf" 16
SDL.windowOpacity window $= 0.6
SDL.rendererDrawBlendMode renderer $= SDL.BlendAlphaBlend
display <- X11.openDisplay ""
pure $
DrawContext
{ ctxWindow = window,
ctxRenderer = renderer,
ctxFont = font,
ctxX11Display = display
}
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