diff options
Diffstat (limited to '')
| -rw-r--r-- | specs/Specs/AppStateSpec.hs (renamed from specs/Specs/AppStateUpdateSpec.hs) | 232 |
1 files changed, 131 insertions, 101 deletions
diff --git a/specs/Specs/AppStateUpdateSpec.hs b/specs/Specs/AppStateSpec.hs index 861264d..eb5ab1b 100644 --- a/specs/Specs/AppStateUpdateSpec.hs +++ b/specs/Specs/AppStateSpec.hs @@ -1,6 +1,6 @@ -module Specs.AppStateUpdateSpec where +module Specs.AppStateSpec where -import Chelleport (initialState, update) +import Chelleport.AppState (initialState, update) import Chelleport.Types import Chelleport.Utils (uniq) import Control.Monad (join) @@ -30,69 +30,6 @@ test = do describe "#update" $ do let defaultState = defaultAppState {stateGrid = [["ABC", "DEF"], ["DJK", "JKL"]]} - context "with action HandleKeyInput" $ do - context "when there are no matches" $ do - let currentState = defaultState {stateKeySequence = "D"} - - context "when input key sequence has matching values in grid" $ do - it "does not update" $ do - ((nextState, action), _) <- runWithMocks $ update currentState $ HandleKeyInput SDL.KeycodeZ - action `shouldBe` Nothing - nextState `shouldBe` currentState - - context "when input key sequence does not have matching values in grid" $ do - it "adds key to key sequence" $ do - ((nextState, action), _) <- runWithMocks $ update currentState $ HandleKeyInput SDL.KeycodeE - action `shouldBe` Nothing - nextState `shouldBe` currentState {stateKeySequence = "DE"} - - context "when there is a matches" $ do - let currentState = defaultState {stateKeySequence = "DE"} - - context "when input key sequence does not have matching values in grid" $ do - it "adds key to key sequence and enables isMatched" $ do - ((nextState, _), _) <- runWithMocks $ update currentState $ HandleKeyInput SDL.KeycodeF - nextState `shouldBe` currentState {stateKeySequence = "DEF", stateIsMatched = True} - - it "continues with MoveMousePosition action at center of matched cell" $ do - ((_, action), _) <- runWithMocks $ update currentState $ HandleKeyInput SDL.KeycodeF - action `shouldBe` Just (MoveMousePosition (1640, 370)) - - context "with action TriggerMouseClick" $ do - let currentState = defaultState - - it "hides window and triggers mouse click" $ do - (_, mock) <- runWithMocks $ update currentState $ TriggerMouseClick LeftClick - calls mock `shouldContain` [Mock_hideWindow, Mock_clickMouseButton LeftClick] - - it "continues with action ShutdownApp without updating state" $ do - ((nextState, action), _) <- runWithMocks $ update currentState $ TriggerMouseClick LeftClick - action `shouldBe` Just ShutdownApp - nextState `shouldBe` currentState - - context "when repetition is more than 1" $ do - let currentState = defaultState {stateRepetition = 3} - - it "resets repetition back to 1" $ do - ((nextState, _), _) <- runWithMocks $ update currentState $ TriggerMouseClick LeftClick - nextState `shouldBe` currentState {stateRepetition = 1} - - it "clicks multiple times" $ do - (_, mock) <- runWithMocks $ update currentState $ TriggerMouseClick LeftClick - calls mock - `shouldBe` [ Mock_hideWindow, - Mock_clickMouseButton LeftClick, - Mock_clickMouseButton LeftClick, - Mock_clickMouseButton LeftClick - ] - - context "when repetition is 0" $ do - let currentState = defaultState {stateRepetition = 0} - - it "clicks just once" $ do - (_, mock) <- runWithMocks $ update currentState $ TriggerMouseClick LeftClick - calls mock `shouldBe` [Mock_hideWindow, Mock_clickMouseButton LeftClick] - context "with action ChainMouseClick" $ do let currentState = defaultState @@ -129,6 +66,59 @@ test = do (_, mock) <- runWithMocks $ update currentState $ ChainMouseClick LeftClick calls mock `shouldBe` [Mock_hideWindow, Mock_clickMouseButton LeftClick, Mock_showWindow] + context "with action IncrementHighlightIndex" $ do + let currentState = defaultState + + it "todo: implement" $ do + 1 `shouldBe` 1 + + context "with action IncrementMouseCursor" $ do + let currentState = defaultState + + it "continues with MoveMousePosition" $ do + ((_, action), _) <- runWithMocks $ update currentState $ IncrementMouseCursor (10, -5) + action `shouldBe` Just (MoveMousePosition (52, 37)) + + it "does update state" $ do + ((state, _), _) <- runWithMocks $ update currentState $ IncrementMouseCursor (10, -5) + state `shouldBe` currentState + + context "when repetition is more than 1" $ do + let currentState = defaultState {stateRepetition = 5} + + it "multiplies increment" $ do + ((_, action), _) <- runWithMocks $ update currentState $ IncrementMouseCursor (10, -5) + action `shouldBe` Just (MoveMousePosition (92, 17)) + + context "when repetition is 0" $ do + let currentState = defaultState {stateRepetition = 0} + + it "increments just once" $ do + ((_, action), _) <- runWithMocks $ update currentState $ IncrementMouseCursor (10, -5) + action `shouldBe` Just (MoveMousePosition (52, 37)) + + context "with action MouseDragEnd" $ do + let currentState = defaultState + + it "hides window, stops dragging and shows the window again" $ do + (_, mock) <- runWithMocks $ update currentState MouseDragEnd + calls mock `shouldContain` [Mock_hideWindow, Mock_releaseMouseButton, Mock_showWindow] + + it "does not continue or update state" $ do + (result, _) <- runWithMocks $ update currentState MouseDragStart + result `shouldBe` (currentState, Nothing) + + context "with action MouseDragStart" $ do + let currentState = defaultState + + it "hides window, starts dragging and shows the window again" $ do + (_, mock) <- runWithMocks $ update currentState MouseDragStart + calls mock `shouldContain` [Mock_hideWindow, Mock_pressMouseButton, Mock_showWindow] + + it "does not continue or update state" $ do + (result, _) <- runWithMocks $ update currentState MouseDragStart + result `shouldBe` (currentState, Nothing) + context "with action MouseDragToggle" $ do context "when is dragging is true" $ do let currentState = defaultState {stateIsDragging = True} @@ -152,27 +142,38 @@ test = do ((_, action), _) <- runWithMocks $ update currentState MouseDragToggle action `shouldBe` Just MouseDragStart - context "with action MouseDragStart" $ do - let currentState = defaultState + context "with action HandleKeyInput" $ do + context "when mode is ModeSearch" $ do + it "todo: implement" $ do + 1 `shouldBe` 1 - it "hides window, starts dragging and shows the window again" $ do - (_, mock) <- runWithMocks $ update currentState MouseDragStart - calls mock `shouldContain` [Mock_hideWindow, Mock_pressMouseButton, Mock_showWindow] + context "when mode is ModeHints" $ do + context "when there are no matches" $ do + let currentState = defaultState {stateKeySequence = "D", stateMode = defaultHintsMode} - it "does not continue or update state" $ do - (result, _) <- runWithMocks $ update currentState MouseDragStart - result `shouldBe` (currentState, Nothing) + context "when input key sequence has matching values in grid" $ do + it "does not update" $ do + ((nextState, action), _) <- runWithMocks $ update currentState $ HandleKeyInput SDL.KeycodeZ + action `shouldBe` Nothing + nextState `shouldBe` currentState - context "with action MouseDragEnd" $ do - let currentState = defaultState + context "when input key sequence does not have matching values in grid" $ do + it "adds key to key sequence" $ do + ((nextState, action), _) <- runWithMocks $ update currentState $ HandleKeyInput SDL.KeycodeE + action `shouldBe` Nothing + nextState `shouldBe` currentState {stateKeySequence = "DE"} - it "hides window, stops dragging and shows the window again" $ do - (_, mock) <- runWithMocks $ update currentState MouseDragEnd - calls mock `shouldContain` [Mock_hideWindow, Mock_releaseMouseButton, Mock_showWindow] + context "when there is a matches" $ do + let currentState = defaultState {stateKeySequence = "DE", stateMode = defaultHintsMode} - it "does not continue or update state" $ do - (result, _) <- runWithMocks $ update currentState MouseDragStart - result `shouldBe` (currentState, Nothing) + context "when input key sequence does not have matching values in grid" $ do + it "adds key to key sequence and enables isMatched" $ do + ((nextState, _), _) <- runWithMocks $ update currentState $ HandleKeyInput SDL.KeycodeF + nextState `shouldBe` currentState {stateKeySequence = "DEF", stateIsMatched = True} + + it "continues with MoveMousePosition action at center of matched cell" $ do + ((_, action), _) <- runWithMocks $ update currentState $ HandleKeyInput SDL.KeycodeF + action `shouldBe` Just (MoveMousePosition (1640, 370)) context "with action MoveMousePosition" $ do let currentState = defaultState @@ -193,30 +194,24 @@ test = do action `shouldBe` Nothing nextState `shouldBe` currentState {stateKeySequence = [], stateIsMatched = False, stateRepetition = 1} - context "with action IncrementMouseCursor" $ do + context "with action SetMode" $ do let currentState = defaultState - it "continues with MoveMousePosition" $ do - ((_, action), _) <- runWithMocks $ update currentState $ IncrementMouseCursor (10, -5) - action `shouldBe` Just (MoveMousePosition (52, 37)) - - it "does update state" $ do - ((state, _), _) <- runWithMocks $ update currentState $ IncrementMouseCursor (10, -5) - state `shouldBe` currentState - - context "when repetition is more than 1" $ do - let currentState = defaultState {stateRepetition = 5} - - it "multiplies increment" $ do - ((_, action), _) <- runWithMocks $ update currentState $ IncrementMouseCursor (10, -5) - action `shouldBe` Just (MoveMousePosition (92, 17)) + context "when mode is ModeHints" $ do + it "updates mode in state" $ do + ((nextState, action), _) <- runWithMocks $ update currentState $ SetMode defaultHintsMode + nextState `shouldBe` currentState {stateMode = defaultHintsMode} + action `shouldBe` Nothing - context "when repetition is 0" $ do - let currentState = defaultState {stateRepetition = 0} + context "when mode is ModeSearch" $ do + it "captures screenshot for word search" $ do + ((_, _), mock) <- runWithMocks $ update currentState $ SetMode defaultSearchMode + mock `shouldHaveCalled` Mock_captureScreenshot (mockWindowOffsetX, mockWindowOffsetY) (mockWindowWidth, mockWindowHeight) - it "increments just once" $ do - ((_, action), _) <- runWithMocks $ update currentState $ IncrementMouseCursor (10, -5) - action `shouldBe` Just (MoveMousePosition (52, 37)) + it "updates mode in state with ocr words" $ do + ((nextState, _), _) <- runWithMocks $ update currentState $ SetMode defaultSearchMode + let matchWord = OCRMatch {matchStartX = 40, matchStartY = 5, matchEndX = 100, matchEndY = 20, matchText = "Wow"} + nextState `shouldBe` currentState {stateMode = defaultSearchMode {searchWords = [matchWord], searchFilteredWords = [matchWord]}} context "with action ShutdownApp" $ do let currentState = defaultState @@ -229,6 +224,41 @@ test = do (result, _) <- runWithMocks $ update currentState ShutdownApp result `shouldBe` (currentState, Nothing) + context "with action TriggerMouseClick" $ do + let currentState = defaultState + + it "hides window and triggers mouse click" $ do + (_, mock) <- runWithMocks $ update currentState $ TriggerMouseClick LeftClick + calls mock `shouldContain` [Mock_hideWindow, Mock_clickMouseButton LeftClick] + + it "continues with action ShutdownApp without updating state" $ do + ((nextState, action), _) <- runWithMocks $ update currentState $ TriggerMouseClick LeftClick + action `shouldBe` Just ShutdownApp + nextState `shouldBe` currentState + + context "when repetition is more than 1" $ do + let currentState = defaultState {stateRepetition = 3} + + it "resets repetition back to 1" $ do + ((nextState, _), _) <- runWithMocks $ update currentState $ TriggerMouseClick LeftClick + nextState `shouldBe` currentState {stateRepetition = 1} + + it "clicks multiple times" $ do + (_, mock) <- runWithMocks $ update currentState $ TriggerMouseClick LeftClick + calls mock + `shouldBe` [ Mock_hideWindow, + Mock_clickMouseButton LeftClick, + Mock_clickMouseButton LeftClick, + Mock_clickMouseButton LeftClick + ] + + context "when repetition is 0" $ do + let currentState = defaultState {stateRepetition = 0} + + it "clicks just once" $ do + (_, mock) <- runWithMocks $ update currentState $ TriggerMouseClick LeftClick + calls mock `shouldBe` [Mock_hideWindow, Mock_clickMouseButton LeftClick] + context "with action UpdateRepetition" $ do let currentState = defaultState |
