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authorAkshay Nair <phenax5@gmail.com>2024-12-26 00:17:53 +0530
committerAkshay Nair <phenax5@gmail.com>2024-12-26 00:20:47 +0530
commit6ad789149036a9e97a9c66860828892efa432bd4 (patch)
treeb509812fc69f1af890c1c4ddbcda79f81bc9ab43 /src/Chelleport/AppState.hs
parentd9b2256047669b5a5dbac4baec7140f18a5b6eff (diff)
downloadchelleport-6ad789149036a9e97a9c66860828892efa432bd4.tar.gz
chelleport-6ad789149036a9e97a9c66860828892efa432bd4.zip
Add c-hjkl for movement keys
Diffstat (limited to 'src/Chelleport/AppState.hs')
-rw-r--r--src/Chelleport/AppState.hs11
1 files changed, 7 insertions, 4 deletions
diff --git a/src/Chelleport/AppState.hs b/src/Chelleport/AppState.hs
index 25575f1..7687257 100644
--- a/src/Chelleport/AppState.hs
+++ b/src/Chelleport/AppState.hs
@@ -1,7 +1,7 @@
module Chelleport.AppState (initialState, update) where
import Chelleport.AppShell (MonadAppShell (hideWindow, showWindow, shutdownApp))
-import Chelleport.Control (MonadControl (..), directionalIncrement)
+import Chelleport.Control (MonadControl (..), directionalIncrement, hjklDirection)
import Chelleport.Draw (MonadDraw (windowPosition, windowSize), pointerPositionIncrement, screenPositionFromCellPosition, wordPosition)
import Chelleport.KeySequence (findMatchPosition, generateGrid, nextChars, toKeyChar)
import Chelleport.OCR (MonadOCR (captureScreenshot), getWordsInImage)
@@ -36,9 +36,7 @@ update state@(State {stateMode = ModeHints}) (HandleKeyInput keycode) = do
case (toKeyChar keycode, validNextKeys) of
(Just keyChar, Just validChars')
| stateIsMatched state && keyChar `elem` ("HJKL" :: String) -> do
- incr <- pointerPositionIncrement state
- let action = IncrementMouseCursor $ directionalIncrement incr keyChar
- pure (state, Just action)
+ pure (state, Just $ MoveMouseInDirection $ hjklDirection keyChar)
| keyChar `elem` validChars' -> do
let newKeySequence = stateKeySequence state ++ [keyChar]
let matchPosition = findMatchPosition newKeySequence $ stateGrid state
@@ -115,6 +113,11 @@ update state MouseDragToggle
| stateIsDragging state = pure (state {stateIsDragging = False}, Just MouseDragEnd)
| otherwise = do pure (state {stateIsDragging = True}, Just MouseDragStart)
+-- Apply movement in given direction
+update state (MoveMouseInDirection direction) = do
+ incr <- pointerPositionIncrement state
+ pure (state, Just $ IncrementMouseCursor $ directionalIncrement incr direction)
+
-- Move mouse to given position
update state (MoveMousePosition (x, y)) = do
moveMousePointer (intToCInt x) (intToCInt y)