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authorAkshay Nair <phenax5@gmail.com>2024-12-25 22:49:41 +0530
committerAkshay Nair <phenax5@gmail.com>2024-12-25 23:48:32 +0530
commitd9b2256047669b5a5dbac4baec7140f18a5b6eff (patch)
treeb904df2f8b7c41481a2e8f30659474c97e998444 /specs/Specs/AppStateUpdateSpec.hs
parent83e2570d3c8da9920d66a00c4bdf5650fe1b3336 (diff)
downloadchelleport-d9b2256047669b5a5dbac4baec7140f18a5b6eff.tar.gz
chelleport-d9b2256047669b5a5dbac4baec7140f18a5b6eff.zip
Refactor state update + test fixes
Diffstat (limited to '')
-rw-r--r--specs/Specs/AppStateSpec.hs (renamed from specs/Specs/AppStateUpdateSpec.hs)232
1 files changed, 131 insertions, 101 deletions
diff --git a/specs/Specs/AppStateUpdateSpec.hs b/specs/Specs/AppStateSpec.hs
index 861264d..eb5ab1b 100644
--- a/specs/Specs/AppStateUpdateSpec.hs
+++ b/specs/Specs/AppStateSpec.hs
@@ -1,6 +1,6 @@
-module Specs.AppStateUpdateSpec where
+module Specs.AppStateSpec where
-import Chelleport (initialState, update)
+import Chelleport.AppState (initialState, update)
import Chelleport.Types
import Chelleport.Utils (uniq)
import Control.Monad (join)
@@ -30,69 +30,6 @@ test = do
describe "#update" $ do
let defaultState = defaultAppState {stateGrid = [["ABC", "DEF"], ["DJK", "JKL"]]}
- context "with action HandleKeyInput" $ do
- context "when there are no matches" $ do
- let currentState = defaultState {stateKeySequence = "D"}
-
- context "when input key sequence has matching values in grid" $ do
- it "does not update" $ do
- ((nextState, action), _) <- runWithMocks $ update currentState $ HandleKeyInput SDL.KeycodeZ
- action `shouldBe` Nothing
- nextState `shouldBe` currentState
-
- context "when input key sequence does not have matching values in grid" $ do
- it "adds key to key sequence" $ do
- ((nextState, action), _) <- runWithMocks $ update currentState $ HandleKeyInput SDL.KeycodeE
- action `shouldBe` Nothing
- nextState `shouldBe` currentState {stateKeySequence = "DE"}
-
- context "when there is a matches" $ do
- let currentState = defaultState {stateKeySequence = "DE"}
-
- context "when input key sequence does not have matching values in grid" $ do
- it "adds key to key sequence and enables isMatched" $ do
- ((nextState, _), _) <- runWithMocks $ update currentState $ HandleKeyInput SDL.KeycodeF
- nextState `shouldBe` currentState {stateKeySequence = "DEF", stateIsMatched = True}
-
- it "continues with MoveMousePosition action at center of matched cell" $ do
- ((_, action), _) <- runWithMocks $ update currentState $ HandleKeyInput SDL.KeycodeF
- action `shouldBe` Just (MoveMousePosition (1640, 370))
-
- context "with action TriggerMouseClick" $ do
- let currentState = defaultState
-
- it "hides window and triggers mouse click" $ do
- (_, mock) <- runWithMocks $ update currentState $ TriggerMouseClick LeftClick
- calls mock `shouldContain` [Mock_hideWindow, Mock_clickMouseButton LeftClick]
-
- it "continues with action ShutdownApp without updating state" $ do
- ((nextState, action), _) <- runWithMocks $ update currentState $ TriggerMouseClick LeftClick
- action `shouldBe` Just ShutdownApp
- nextState `shouldBe` currentState
-
- context "when repetition is more than 1" $ do
- let currentState = defaultState {stateRepetition = 3}
-
- it "resets repetition back to 1" $ do
- ((nextState, _), _) <- runWithMocks $ update currentState $ TriggerMouseClick LeftClick
- nextState `shouldBe` currentState {stateRepetition = 1}
-
- it "clicks multiple times" $ do
- (_, mock) <- runWithMocks $ update currentState $ TriggerMouseClick LeftClick
- calls mock
- `shouldBe` [ Mock_hideWindow,
- Mock_clickMouseButton LeftClick,
- Mock_clickMouseButton LeftClick,
- Mock_clickMouseButton LeftClick
- ]
-
- context "when repetition is 0" $ do
- let currentState = defaultState {stateRepetition = 0}
-
- it "clicks just once" $ do
- (_, mock) <- runWithMocks $ update currentState $ TriggerMouseClick LeftClick
- calls mock `shouldBe` [Mock_hideWindow, Mock_clickMouseButton LeftClick]
-
context "with action ChainMouseClick" $ do
let currentState = defaultState
@@ -129,6 +66,59 @@ test = do
(_, mock) <- runWithMocks $ update currentState $ ChainMouseClick LeftClick
calls mock `shouldBe` [Mock_hideWindow, Mock_clickMouseButton LeftClick, Mock_showWindow]
+ context "with action IncrementHighlightIndex" $ do
+ let currentState = defaultState
+
+ it "todo: implement" $ do
+ 1 `shouldBe` 1
+
+ context "with action IncrementMouseCursor" $ do
+ let currentState = defaultState
+
+ it "continues with MoveMousePosition" $ do
+ ((_, action), _) <- runWithMocks $ update currentState $ IncrementMouseCursor (10, -5)
+ action `shouldBe` Just (MoveMousePosition (52, 37))
+
+ it "does update state" $ do
+ ((state, _), _) <- runWithMocks $ update currentState $ IncrementMouseCursor (10, -5)
+ state `shouldBe` currentState
+
+ context "when repetition is more than 1" $ do
+ let currentState = defaultState {stateRepetition = 5}
+
+ it "multiplies increment" $ do
+ ((_, action), _) <- runWithMocks $ update currentState $ IncrementMouseCursor (10, -5)
+ action `shouldBe` Just (MoveMousePosition (92, 17))
+
+ context "when repetition is 0" $ do
+ let currentState = defaultState {stateRepetition = 0}
+
+ it "increments just once" $ do
+ ((_, action), _) <- runWithMocks $ update currentState $ IncrementMouseCursor (10, -5)
+ action `shouldBe` Just (MoveMousePosition (52, 37))
+
+ context "with action MouseDragEnd" $ do
+ let currentState = defaultState
+
+ it "hides window, stops dragging and shows the window again" $ do
+ (_, mock) <- runWithMocks $ update currentState MouseDragEnd
+ calls mock `shouldContain` [Mock_hideWindow, Mock_releaseMouseButton, Mock_showWindow]
+
+ it "does not continue or update state" $ do
+ (result, _) <- runWithMocks $ update currentState MouseDragStart
+ result `shouldBe` (currentState, Nothing)
+
+ context "with action MouseDragStart" $ do
+ let currentState = defaultState
+
+ it "hides window, starts dragging and shows the window again" $ do
+ (_, mock) <- runWithMocks $ update currentState MouseDragStart
+ calls mock `shouldContain` [Mock_hideWindow, Mock_pressMouseButton, Mock_showWindow]
+
+ it "does not continue or update state" $ do
+ (result, _) <- runWithMocks $ update currentState MouseDragStart
+ result `shouldBe` (currentState, Nothing)
+
context "with action MouseDragToggle" $ do
context "when is dragging is true" $ do
let currentState = defaultState {stateIsDragging = True}
@@ -152,27 +142,38 @@ test = do
((_, action), _) <- runWithMocks $ update currentState MouseDragToggle
action `shouldBe` Just MouseDragStart
- context "with action MouseDragStart" $ do
- let currentState = defaultState
+ context "with action HandleKeyInput" $ do
+ context "when mode is ModeSearch" $ do
+ it "todo: implement" $ do
+ 1 `shouldBe` 1
- it "hides window, starts dragging and shows the window again" $ do
- (_, mock) <- runWithMocks $ update currentState MouseDragStart
- calls mock `shouldContain` [Mock_hideWindow, Mock_pressMouseButton, Mock_showWindow]
+ context "when mode is ModeHints" $ do
+ context "when there are no matches" $ do
+ let currentState = defaultState {stateKeySequence = "D", stateMode = defaultHintsMode}
- it "does not continue or update state" $ do
- (result, _) <- runWithMocks $ update currentState MouseDragStart
- result `shouldBe` (currentState, Nothing)
+ context "when input key sequence has matching values in grid" $ do
+ it "does not update" $ do
+ ((nextState, action), _) <- runWithMocks $ update currentState $ HandleKeyInput SDL.KeycodeZ
+ action `shouldBe` Nothing
+ nextState `shouldBe` currentState
- context "with action MouseDragEnd" $ do
- let currentState = defaultState
+ context "when input key sequence does not have matching values in grid" $ do
+ it "adds key to key sequence" $ do
+ ((nextState, action), _) <- runWithMocks $ update currentState $ HandleKeyInput SDL.KeycodeE
+ action `shouldBe` Nothing
+ nextState `shouldBe` currentState {stateKeySequence = "DE"}
- it "hides window, stops dragging and shows the window again" $ do
- (_, mock) <- runWithMocks $ update currentState MouseDragEnd
- calls mock `shouldContain` [Mock_hideWindow, Mock_releaseMouseButton, Mock_showWindow]
+ context "when there is a matches" $ do
+ let currentState = defaultState {stateKeySequence = "DE", stateMode = defaultHintsMode}
- it "does not continue or update state" $ do
- (result, _) <- runWithMocks $ update currentState MouseDragStart
- result `shouldBe` (currentState, Nothing)
+ context "when input key sequence does not have matching values in grid" $ do
+ it "adds key to key sequence and enables isMatched" $ do
+ ((nextState, _), _) <- runWithMocks $ update currentState $ HandleKeyInput SDL.KeycodeF
+ nextState `shouldBe` currentState {stateKeySequence = "DEF", stateIsMatched = True}
+
+ it "continues with MoveMousePosition action at center of matched cell" $ do
+ ((_, action), _) <- runWithMocks $ update currentState $ HandleKeyInput SDL.KeycodeF
+ action `shouldBe` Just (MoveMousePosition (1640, 370))
context "with action MoveMousePosition" $ do
let currentState = defaultState
@@ -193,30 +194,24 @@ test = do
action `shouldBe` Nothing
nextState `shouldBe` currentState {stateKeySequence = [], stateIsMatched = False, stateRepetition = 1}
- context "with action IncrementMouseCursor" $ do
+ context "with action SetMode" $ do
let currentState = defaultState
- it "continues with MoveMousePosition" $ do
- ((_, action), _) <- runWithMocks $ update currentState $ IncrementMouseCursor (10, -5)
- action `shouldBe` Just (MoveMousePosition (52, 37))
-
- it "does update state" $ do
- ((state, _), _) <- runWithMocks $ update currentState $ IncrementMouseCursor (10, -5)
- state `shouldBe` currentState
-
- context "when repetition is more than 1" $ do
- let currentState = defaultState {stateRepetition = 5}
-
- it "multiplies increment" $ do
- ((_, action), _) <- runWithMocks $ update currentState $ IncrementMouseCursor (10, -5)
- action `shouldBe` Just (MoveMousePosition (92, 17))
+ context "when mode is ModeHints" $ do
+ it "updates mode in state" $ do
+ ((nextState, action), _) <- runWithMocks $ update currentState $ SetMode defaultHintsMode
+ nextState `shouldBe` currentState {stateMode = defaultHintsMode}
+ action `shouldBe` Nothing
- context "when repetition is 0" $ do
- let currentState = defaultState {stateRepetition = 0}
+ context "when mode is ModeSearch" $ do
+ it "captures screenshot for word search" $ do
+ ((_, _), mock) <- runWithMocks $ update currentState $ SetMode defaultSearchMode
+ mock `shouldHaveCalled` Mock_captureScreenshot (mockWindowOffsetX, mockWindowOffsetY) (mockWindowWidth, mockWindowHeight)
- it "increments just once" $ do
- ((_, action), _) <- runWithMocks $ update currentState $ IncrementMouseCursor (10, -5)
- action `shouldBe` Just (MoveMousePosition (52, 37))
+ it "updates mode in state with ocr words" $ do
+ ((nextState, _), _) <- runWithMocks $ update currentState $ SetMode defaultSearchMode
+ let matchWord = OCRMatch {matchStartX = 40, matchStartY = 5, matchEndX = 100, matchEndY = 20, matchText = "Wow"}
+ nextState `shouldBe` currentState {stateMode = defaultSearchMode {searchWords = [matchWord], searchFilteredWords = [matchWord]}}
context "with action ShutdownApp" $ do
let currentState = defaultState
@@ -229,6 +224,41 @@ test = do
(result, _) <- runWithMocks $ update currentState ShutdownApp
result `shouldBe` (currentState, Nothing)
+ context "with action TriggerMouseClick" $ do
+ let currentState = defaultState
+
+ it "hides window and triggers mouse click" $ do
+ (_, mock) <- runWithMocks $ update currentState $ TriggerMouseClick LeftClick
+ calls mock `shouldContain` [Mock_hideWindow, Mock_clickMouseButton LeftClick]
+
+ it "continues with action ShutdownApp without updating state" $ do
+ ((nextState, action), _) <- runWithMocks $ update currentState $ TriggerMouseClick LeftClick
+ action `shouldBe` Just ShutdownApp
+ nextState `shouldBe` currentState
+
+ context "when repetition is more than 1" $ do
+ let currentState = defaultState {stateRepetition = 3}
+
+ it "resets repetition back to 1" $ do
+ ((nextState, _), _) <- runWithMocks $ update currentState $ TriggerMouseClick LeftClick
+ nextState `shouldBe` currentState {stateRepetition = 1}
+
+ it "clicks multiple times" $ do
+ (_, mock) <- runWithMocks $ update currentState $ TriggerMouseClick LeftClick
+ calls mock
+ `shouldBe` [ Mock_hideWindow,
+ Mock_clickMouseButton LeftClick,
+ Mock_clickMouseButton LeftClick,
+ Mock_clickMouseButton LeftClick
+ ]
+
+ context "when repetition is 0" $ do
+ let currentState = defaultState {stateRepetition = 0}
+
+ it "clicks just once" $ do
+ (_, mock) <- runWithMocks $ update currentState $ TriggerMouseClick LeftClick
+ calls mock `shouldBe` [Mock_hideWindow, Mock_clickMouseButton LeftClick]
+
context "with action UpdateRepetition" $ do
let currentState = defaultState