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package vase
import org.openrndr.application
import org.openrndr.color.*
import org.openrndr.draw.*
import org.openrndr.math.Vector2
import phenax.utils.*
fun main() = application {
if (captureEnabled) {
configure {
width = 1920
height = 1440
windowResizable = false
}
} else {
configure {
width = 640
height = 480
windowResizable = false
}
}
oliveProgram {
val enableAntialiasing = captureEnabled
val cs by liveComputeShader("vase")
val outputBuffer = colorBuffer(width, height, type = ColorType.UINT8)
val charSize = 200.0
val font = program.loadFont("data/fonts/default.otf", charSize)
val characters = 0..9
val textTarget =
renderTarget(charSize.toInt() * characters.count(), charSize.toInt()) {
colorBuffer(type = ColorType.UINT8)
}
var isCharDrawn = false
extend {
if (!isCharDrawn) {
drawer.isolatedWithTarget(textTarget) {
drawer.clear(ColorRGBa.TRANSPARENT)
drawer.ortho(textTarget)
drawer.fontMap = font
drawer.fill = ColorRGBa.WHITE
for (char in characters) {
drawer.text(char.toString(), Vector2(char * charSize.toDouble(), charSize / 2.0 + 5))
}
}
}
val textBuffer = textTarget.colorBuffer(0)
cs.image("text_texture", 1, textBuffer.imageBinding(0, ImageAccess.READ))
cs.uniform("enable_antialiasing", enableAntialiasing)
cs.uniform("seconds", seconds)
cs.image("output_image", 0, outputBuffer.imageBinding(0, ImageAccess.WRITE))
cs.execute(outputBuffer.width, outputBuffer.height, 1)
drawer.image(outputBuffer)
}
}
}
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