1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
|
package faces
import org.openrndr.application
import org.openrndr.color.*
import org.openrndr.draw.*
import org.openrndr.extra.noise.filters.SimplexNoise3D
import org.openrndr.math.IntVector2
import org.openrndr.math.Vector3
import phenax.extensions.CameraManager
import phenax.utils.*
fun main() = application {
recordDuration(5.seconds())
configure {
width = 640
height = 480
windowResizable = false
position = IntVector2(0, 0)
}
oliveProgram {
val cs by liveComputeShader("faces")
val outputBuffer = colorBuffer(width, height, type = ColorType.UINT8)
val size = Math.max(width, height) * 2
val noiseBuffer = colorBuffer(size, size, type = ColorType.UINT8)
val noiseFilter = SimplexNoise3D()
noiseFilter.scale = Vector3.ONE * 2.4
noiseFilter.octaves = 8
noiseFilter.premultipliedAlpha = true
val cameraManager = CameraManager(Vector3(1.0, 1.0, -1.0), Vector3(30.0, 0.0, 0.0))
cameraManager.lightPosition = Vector3(6.0, 8.0, -8.0)
extend(cameraManager)
extend {
noiseFilter.seed = Vector3(0.01, 0.01, 0.001)
noiseFilter.apply(emptyArray(), noiseBuffer)
cs.image("noise_texture", 1, noiseBuffer.imageBinding(0, ImageAccess.READ))
cs.uniform("seconds", seconds)
cs.image("output_image", 0, outputBuffer.imageBinding(0, ImageAccess.WRITE))
cameraManager.setUniforms(cs)
cs.execute(outputBuffer.width, outputBuffer.height, 1)
drawer.image(outputBuffer)
}
}
}
|