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package play
import java.io.File
import org.openrndr.Program
import org.openrndr.application
import org.openrndr.draw.*
import phenax.utils.*
fun main() = application {
recordDuration(10.seconds())
configure {
width = 640
height = 480
windowResizable = false
}
oliveProgram {
val cs by liveComputeShader("play_shader")
// val image = loadImage("data/images/pm5544.png")
// val font = loadFont("data/fonts/default.otf", 64.0)
// val inputBuffer = colorBuffer(width, height, type = ColorType.UINT8)
val outputBuffer = colorBuffer(width, height, type = ColorType.UINT8)
extend {
// drawer.drawStyle.colorMatrix = tint(ColorRGBa.WHITE.shade(0.2))
// drawer.image(image)
// drawer.fill = ColorRGBa.PINK
// drawer.circle(
// cos(seconds) * width / 2.0 + width / 2.0,
// sin(0.5 * seconds) * height / 2.0 + height / 2.0,
// 140.0
// )
// drawer.fontMap = font
// drawer.fill = ColorRGBa.WHITE
// drawer.text("OPENRNDR", width / 2.0, height / 2.0)
cs.uniform("seconds", seconds)
cs.image("outputImg", 1, outputBuffer.imageBinding(0, ImageAccess.WRITE))
cs.execute(outputBuffer.width, outputBuffer.height, 1)
drawer.image(outputBuffer)
}
}
}
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