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package blood
import kotlin.random.Random
import org.openrndr.math.IntVector2
import org.openrndr.math.Vector2
typealias Cells = Array<Array<Vector2>>
class BloodConfigs {
abstract class Base {
abstract val feedRate: Double
abstract val killRate: Double
open val iterationsPerFrame: Int = 40
open val diffusion: Vector2 = Vector2(1.0, 0.5)
open val random: Random = Random(100)
open val initialSize: IntVector2 = IntVector2(20, 20)
open val noiseProbability: Double = 1.0
open fun initializeState(cells: Cells) {
val x = cells[0].size / 2 - initialSize.x / 2
val y = cells.size / 2 - initialSize.y / 2
for (i in y until (y + initialSize.y)) {
for (j in x until (x + initialSize.x)) {
val v = random.nextDouble(1.0) <= noiseProbability
cells[i][j] = if (v) Vector2(0.0, 1.0) else Vector2(1.0, 0.0)
}
}
}
}
class mitosis : Base() {
override val feedRate = 0.0367
override val killRate = 0.0649
override val noiseProbability = 0.1
override val random = Random(0)
}
class coral : Base() {
override val feedRate = 0.055
override val killRate = 0.062
}
class holey : Base() {
override val feedRate = 0.043
override val killRate = 0.059
}
class pulseSettled1 : Base() {
override val feedRate = 0.037
override val killRate = 0.059
}
class pulseSettled2 : Base() {
override val feedRate = 0.029
override val killRate = 0.057
}
class bubbles : Base() {
override val feedRate = 0.014
override val killRate = 0.054
override val noiseProbability = 0.2
}
class worms : Base() {
override val feedRate = 0.078
override val killRate = 0.061
override val random = Random(200)
override val noiseProbability = 0.1
override val initialSize = IntVector2(200, 50)
}
class fingies : Base() {
override val feedRate = 0.046
override val killRate = 0.063
}
class maze : Base() {
override val feedRate = 0.029
override val killRate = 0.057
override val noiseProbability = 0.2
}
class explosions : Base() {
override val feedRate = 0.018
override val killRate = 0.051
override val noiseProbability = 0.2
override val iterationsPerFrame = 18
}
class waves : Base() {
override val feedRate = 0.014
override val killRate = 0.045
override val iterationsPerFrame = 18
}
}
fun getConfig(name: String): BloodConfigs.Base {
val cls = BloodConfigs::class.nestedClasses.first { it.simpleName == name }
val ctor = cls.constructors.first()
val inst = ctor.call() as BloodConfigs.Base
return inst
}
fun getConfig(): BloodConfigs.Base {
return getConfig(System.getenv("PHENAX_FILE_SUFFIX") ?: "pulseSettled2")
}
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