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import org.openrndr.application
import org.openrndr.color.ColorRGBa
import org.openrndr.draw.loadFont
import org.openrndr.draw.loadImage
import org.openrndr.draw.tint
import kotlin.math.cos
import kotlin.math.sin
fun main() = application {
configure {
width = 768
height = 576
}
program {
val image = loadImage("data/images/pm5544.png")
val font = loadFont("data/fonts/default.otf", 64.0)
extend {
drawer.drawStyle.colorMatrix = tint(ColorRGBa.WHITE.shade(0.2))
drawer.image(image)
drawer.fill = ColorRGBa.PINK
drawer.circle(cos(seconds) * width / 2.0 + width / 2.0, sin(0.5 * seconds) * height / 2.0 + height / 2.0, 140.0)
drawer.fontMap = font
drawer.fill = ColorRGBa.WHITE
drawer.text("OPENRNDR", width / 2.0, height / 2.0)
}
}
}
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