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art-playground-openrndr
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Playground for gl compute shaders and openrndr based pretty visuals and animations
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Fix runtime configuration to produce working macOS binaries
Edwin Jakobs
2020-06-15
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Remove redundant boofcv dependency
Abe Pazos
2020-06-09
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Add boofcv to build.gradle.kts
Abe Pazos
2020-05-19
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Add orx-time-operators
Ricardo Matias
2020-05-17
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Add jpackageZip and Github actions for publishing binaries
Edwin Jakobs
2020-05-17
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Upgrade OPENRNDR/ORX
Edwin Jakobs
2020-05-15
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Upgrade OPENRNDR/ORX, kotlin-coroutines core 1.3.6
Edwin Jakobs
2020-05-11
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Upgrade OPENRNDR, change TemplateLiveProgram.kt
Edwin Jakobs
2020-05-06
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Fix issue with IntelliJ and not having the script runtime on the ↵
Edwin Jakobs
2020-04-29
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classpath
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Upgrade to OPENRNDR 0.3.42-rc.2, ORX 0.3.51-rc.3, Kotlin 1.3.72
Edwin Jakobs
2020-04-29
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Upgrade to OPENRNDR 0.3.40, ORX 0.3.50
Edwin Jakobs
2020-03-27
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Update build.gradle.kts
Rein van der Woerd
2020-03-09
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Added missing orx features...
Rein van der Woerd
2020-03-04
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orx-noclear has been renamed to orx-no-clear
Rein van der Woerd
2020-03-02
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Update build.gradle.kts
Edwin Jakobs
2020-03-01
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Upgrade to OPENRNDR 0.3.39
Edwin Jakobs
2020-02-14
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Fix for aarch64 architecture
Edwin Jakobs
2020-01-29
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Add support for cross building and support for future linux-arm64 ↵
Edwin Jakobs
2020-01-29
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version
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Upgrade to OPENRNDR 0.3.38, add TemplateLiveProgram.kt
Edwin Jakobs
2020-01-28
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Fix orx-kinect-v1 native dependencies
Edwin Jakobs
2020-01-13
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