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authorAkshay Nair <phenax5@gmail.com>2026-10-07 18:07:46 +0530
committerAkshay Nair <phenax5@gmail.com>2026-10-07 18:07:46 +0530
commit210c0e371af586bedf13d8ac32825fc5d45364d1 (patch)
treed1f5a47c6175a2e6061e9334bea0ffca9f2cf41f /src/main/resources/shaders/mrdoor.glsl
parent536ab848ee2eb179752756aef7e30c40c4368cb3 (diff)
downloadart-playground-openrndr-210c0e371af586bedf13d8ac32825fc5d45364d1.tar.gz
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Add flow
Diffstat (limited to '')
-rw-r--r--src/main/resources/shaders/mrdoor.glsl2
1 files changed, 0 insertions, 2 deletions
diff --git a/src/main/resources/shaders/mrdoor.glsl b/src/main/resources/shaders/mrdoor.glsl
index 19290ce..6869df5 100644
--- a/src/main/resources/shaders/mrdoor.glsl
+++ b/src/main/resources/shaders/mrdoor.glsl
@@ -15,8 +15,6 @@ uniform float antialiasing = 0.28;
// const vec3 door1_light_position = vec3(0.8, 4, 0.4);
// const vec3 sunlight_color = vec3(1, 0.99, 0.99);
-#define PI 3.14159265358979323
-
struct Obj {
int objid;
float dist;