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| author | Akshay Nair <phenax5@gmail.com> | 2026-09-26 01:53:26 +0530 |
|---|---|---|
| committer | Akshay Nair <phenax5@gmail.com> | 2026-09-28 01:48:05 +0530 |
| commit | a4c35a815a2aceeea2f127a5b506a133a602df8e (patch) | |
| tree | cc5cb826c68cb0cd4ed3e29fdffa05249b31f786 /src/main/resources/shaders/modules/sdf.glsl | |
| parent | e9613fcaa547dababd02c58b89abcebab6945c8f (diff) | |
| download | art-playground-openrndr-a4c35a815a2aceeea2f127a5b506a133a602df8e.tar.gz art-playground-openrndr-a4c35a815a2aceeea2f127a5b506a133a602df8e.zip | |
Vacation scene
Diffstat (limited to '')
| -rw-r--r-- | src/main/resources/shaders/modules/sdf.glsl | 9 |
1 files changed, 9 insertions, 0 deletions
diff --git a/src/main/resources/shaders/modules/sdf.glsl b/src/main/resources/shaders/modules/sdf.glsl index 9051339..c6787c9 100644 --- a/src/main/resources/shaders/modules/sdf.glsl +++ b/src/main/resources/shaders/modules/sdf.glsl @@ -2,6 +2,10 @@ float sdf_circle(in vec3 p, in float radius) { return length(p) - radius; } +float sdf_circle(in vec2 p, in float radius) { + return length(p) - radius; +} + float sdf_plane(in vec3 p, in vec3 normal, in float offset) { return dot(p, normal) + offset; } @@ -11,6 +15,11 @@ float sdf_box(in vec3 p, in vec3 dimens, in float rounding) { return length(max(q, 0.0)) + min(max(q.x, max(q.y, q.z)), 0.0) - rounding; } +float sdf_box(in vec2 p, in vec2 dimens, in float rounding) { + vec2 q = abs(p) - dimens + rounding; + return length(max(q, 0.0)) + min(max(q.x, q.y), 0.0) - rounding; +} + float sd_ellipsoid(vec3 p, vec3 r) { float k0 = length(p / r); float k1 = length(p / (r * r)); |
