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| author | Akshay Nair <phenax5@gmail.com> | 2026-09-18 12:46:58 +0530 |
|---|---|---|
| committer | Akshay Nair <phenax5@gmail.com> | 2026-09-18 12:46:58 +0530 |
| commit | 8700f1b32f812104200e2c9041f35f501e0b67fa (patch) | |
| tree | f270f36080485312bf4b2c4ee0feb0f5011c53d5 /src/main/kotlin/phenax/extensions | |
| parent | a329bfdbaa518f717ca40115edb21f07a8ad57cf (diff) | |
| download | art-playground-openrndr-8700f1b32f812104200e2c9041f35f501e0b67fa.tar.gz art-playground-openrndr-8700f1b32f812104200e2c9041f35f501e0b67fa.zip | |
Faces stuff + simple camera rotation
Diffstat (limited to 'src/main/kotlin/phenax/extensions')
| -rw-r--r-- | src/main/kotlin/phenax/extensions/CameraManager.kt | 54 |
1 files changed, 42 insertions, 12 deletions
diff --git a/src/main/kotlin/phenax/extensions/CameraManager.kt b/src/main/kotlin/phenax/extensions/CameraManager.kt index ab2403c..0303a54 100644 --- a/src/main/kotlin/phenax/extensions/CameraManager.kt +++ b/src/main/kotlin/phenax/extensions/CameraManager.kt @@ -1,55 +1,79 @@ package phenax.extensions +import kotlin.math.absoluteValue import org.openrndr.* import org.openrndr.color.* import org.openrndr.draw.* +import org.openrndr.math.Quaternion +import org.openrndr.math.Vector2 import org.openrndr.math.Vector3 import phenax.utils.recordingEnabled enum class ActionType { PAN, - LIGHT_MOVE + ROTATE } -class CameraManager : Extension { +class CameraManager(public var cameraPosition: Vector3, public var cameraRotation: Vector3) : + Extension { override var enabled: Boolean = true - public var cameraPosition: Vector3 = Vector3(0.0, 1.0, 0.0) + public var cameraQuaternion: Quaternion = Quaternion.IDENTITY public var lightPosition: Vector3 = Vector3(1.0, 2.0, 1.0) var font: FontImageMap? = null var actionType: ActionType? = null var lastPos: Vector3? = null + constructor() : this(Vector3(0.0, 1.0, 0.0), Vector3.ZERO) {} + override fun setup(program: Program) { if (recordingEnabled) return + cameraQuaternion = Quaternion.fromAngles(cameraRotation.x, cameraRotation.y, cameraRotation.z) + font = program.loadFont("data/fonts/default.otf", 16.0) - program.keyboard.keyDown.listen { if (it.key == KEY_ESCAPE) program.application.exit() } + program.keyboard.keyDown.listen { + when (it.name) { + "escape" -> program.application.exit() + "x" -> cameraQuaternion = Quaternion.IDENTITY + "y" -> cameraQuaternion = Quaternion.fromAngles(0.0, -90.0, 0.0) + "z" -> cameraQuaternion = Quaternion.fromAngles(90.0, 0.0, 0.0) + } + } program.mouse.moved.listen { val dimens = Vector3(program.width.toDouble(), program.height.toDouble(), 1.0) - val pos = (Vector3(it.position.x, -it.position.y, 0.0) - dimens / 2.0).div(dimens) + var pos = (Vector3(it.position.x, -it.position.y, 0.0) - dimens / 2.0).div(dimens) + pos = cameraQuaternion.inversed.matrix * pos + val increment = lastPos?.let { pos - it } if (actionType == ActionType.PAN) { - lastPos?.let { lastPos -> cameraPosition -= (pos - lastPos) } - } else if (actionType == ActionType.LIGHT_MOVE) { - lastPos?.let { lastPos -> lightPosition += (pos - lastPos) } + increment?.let { cameraPosition -= it } + } else if (actionType == ActionType.ROTATE) { + increment?.let { + val mag = 10.0 + val rot = + if (it.x.absoluteValue >= it.y.absoluteValue) Vector2(it.x * mag, 0.0) + else Vector2(0.0, it.y * mag) + cameraQuaternion *= Quaternion.fromAngles(rot.x, rot.y, 0.0) + } + // lastPos?.let { lastPos -> lightPosition += (pos - lastPos) } } actionType?.let { lastPos = pos } } program.mouse.buttonDown.listen { val isCtrl = KeyModifier.CTRL in it.modifiers - actionType = if (isCtrl) ActionType.LIGHT_MOVE else ActionType.PAN + actionType = if (isCtrl) ActionType.ROTATE else ActionType.PAN } program.mouse.scrolled.listen { val isCtrl = KeyModifier.CTRL in it.modifiers if (isCtrl) { - lightPosition += Vector3(0.0, 0.0, it.rotation.y * 0.1) + cameraQuaternion *= Quaternion.fromAngles(it.rotation.y, 0.0, 0.0) } else { - cameraPosition += Vector3(0.0, 0.0, it.rotation.y * 0.1) + cameraPosition += cameraQuaternion.inversed.matrix * Vector3(0.0, 0.0, it.rotation.y * 0.1) } } @@ -61,7 +85,8 @@ class CameraManager : Extension { fun setUniforms(cs: ComputeShader) { cs.uniform("camera_position", cameraPosition) - cs.uniform("primary_light_position", lightPosition) + cs.uniform("camera_transformation", cameraQuaternion.matrix) + cs.uniform("key_light_position", lightPosition) } override fun beforeDraw(drawer: Drawer, program: Program) {} @@ -81,5 +106,10 @@ class CameraManager : Extension { 8.0, 32.0 ) + drawer.text( + "L: %.2f %.2f %.2f".format(lightPosition.x, lightPosition.y, lightPosition.z), + 8.0, + 32.0 + ) } } |
