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| author | Edwin Jakobs <edwin@rndr.studio> | 2020-01-29 12:44:43 +0100 |
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| committer | Edwin Jakobs <edwin@rndr.studio> | 2020-01-29 12:44:43 +0100 |
| commit | 6c3d1319cb45d48d5d3a15a743c0e864301d152d (patch) | |
| tree | 999eb0f8d289cb144877aee4bafa70539821bf4c | |
| parent | ede734d74cd06e18d20a597ea0a3bb6381ddad15 (diff) | |
| download | art-playground-openrndr-6c3d1319cb45d48d5d3a15a743c0e864301d152d.tar.gz art-playground-openrndr-6c3d1319cb45d48d5d3a15a743c0e864301d152d.zip | |
Update README.md
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| -rw-r--r-- | README.md | 4 |
1 files changed, 4 insertions, 0 deletions
@@ -12,3 +12,7 @@ You will find some [basic instructions](https://guide.openrndr.org/#/02_Getting_ - `run` runs the TemplateProgram - `jar` creates an executable platform specific jar file with all dependencies - `zipDistribution` creates a zip file containing the application jar and the data folder + +## Cross builds + +To create runnable jars for a platform different from the platform you use to build one uses `./gradlew jar --PtargetPlatform=<platform>`. The supported platforms are `windows`, `macos`, `linux-x64` and `linux-arm64`. Note that the `linux-arm64` platform will only work with OPENRNDR snapshot builds from master and OPENRNDR 0.3.39 (a future version). |
