package play import java.io.File import org.openrndr.Program import org.openrndr.application import org.openrndr.draw.* import phenax.utils.* fun main() = application { recordDuration(10.seconds()) configure { width = 640 height = 480 windowResizable = false } oliveProgram { val cs by liveComputeShader("play_shader") // val image = loadImage("data/images/pm5544.png") // val font = loadFont("data/fonts/default.otf", 64.0) // val inputBuffer = colorBuffer(width, height, type = ColorType.UINT8) val outputBuffer = colorBuffer(width, height, type = ColorType.UINT8) extend { // drawer.drawStyle.colorMatrix = tint(ColorRGBa.WHITE.shade(0.2)) // drawer.image(image) // drawer.fill = ColorRGBa.PINK // drawer.circle( // cos(seconds) * width / 2.0 + width / 2.0, // sin(0.5 * seconds) * height / 2.0 + height / 2.0, // 140.0 // ) // drawer.fontMap = font // drawer.fill = ColorRGBa.WHITE // drawer.text("OPENRNDR", width / 2.0, height / 2.0) cs.uniform("seconds", seconds) cs.image("outputImg", 1, outputBuffer.imageBinding(0, ImageAccess.WRITE)) cs.execute(outputBuffer.width, outputBuffer.height, 1) drawer.image(outputBuffer) } } }