From 524635e1ad804eff5c617d410b6329fbdfdde93a Mon Sep 17 00:00:00 2001 From: Abe Pazos Date: Thu, 31 Oct 2024 08:02:36 +0100 Subject: Revert accidentally pushed code This reverts commit 3ef46bcc4e924310a8d59abf2148c0afecde2513. --- src/main/kotlin/TemplateProgram.kt | 98 ++++++++------------------------------ 1 file changed, 19 insertions(+), 79 deletions(-) (limited to 'src/main/kotlin/TemplateProgram.kt') diff --git a/src/main/kotlin/TemplateProgram.kt b/src/main/kotlin/TemplateProgram.kt index a6e8f11..5d13057 100644 --- a/src/main/kotlin/TemplateProgram.kt +++ b/src/main/kotlin/TemplateProgram.kt @@ -1,91 +1,31 @@ import org.openrndr.application -import org.openrndr.draw.ColorFormat -import org.openrndr.draw.colorBuffer -import org.openrndr.extra.fx.colormap.GrayscaleColormap -import org.openrndr.extra.fx.colormap.SpectralZucconiColormap -import org.openrndr.extra.fx.colormap.TurboColormap -import org.openrndr.extra.gui.GUI -import org.openrndr.extra.kinect.v1.Kinect1 -import org.openrndr.extra.parameters.BooleanParameter -import org.openrndr.math.Vector2 +import org.openrndr.color.ColorRGBa +import org.openrndr.draw.loadFont +import org.openrndr.draw.loadImage +import org.openrndr.draw.tint +import kotlin.math.cos +import kotlin.math.sin -/** - * Shows 4 different color representations of the depth map: - * - * * the original depth map stored as RED channel values - * * the same values expressed as gray tones - * * zucconi6 color map according to natural light dispersion as described - * by Alan Zucconi in - * [Improving the Rainbow](https://www.alanzucconi.com/2017/07/15/improving-the-rainbow/) - * article - * * turbo color map according to - * [Turbo, An Improved Rainbow Colormap for Visualization](https://ai.googleblog.com/2019/08/turbo-improved-rainbow-colormap-for.html) - * by Google. - * - * Note: the values are normalized in range 0-1, not in meters. - * @see GrayscaleColormap - * @see SpectralZucconiColormap - * @see TurboColormap - */ fun main() = application { - val guiOffset = 200 configure { - width = 2 * 640 + guiOffset - height = 2 * 480 + width = 768 + height = 576 } - program { - val kinect = extend(Kinect1()) - val device = kinect.openDevice() - val camera = device.depthCamera - fun outputBuffer() = colorBuffer( - camera.resolution.x, - camera.resolution.y, - format = ColorFormat.RGB - ) - val grayscaleColormap = GrayscaleColormap() - val spectralZucconiColormap = SpectralZucconiColormap() - val turboColormap = TurboColormap() - val grayscaleBuffer = outputBuffer() - val zucconiBuffer = outputBuffer() - val turboBuffer = outputBuffer() - @Suppress("unused") - val settings = object { - @BooleanParameter(label = "enabled", order = 0) - var enabled: Boolean - get() = camera.enabled - set(value) { camera.enabled = value } + program { + val image = loadImage("data/images/pm5544.png") + val font = loadFont("data/fonts/default.otf", 64.0) - @BooleanParameter(label = "flipH", order = 1) - var flipH: Boolean - get() = camera.flipH - set(value) { camera.flipH = value } + extend { + drawer.drawStyle.colorMatrix = tint(ColorRGBa.WHITE.shade(0.2)) + drawer.image(image) - @BooleanParameter(label = "flipV", order = 2) - var flipV: Boolean - get() = camera.flipV - set(value) { camera.flipV = value } + drawer.fill = ColorRGBa.PINK + drawer.circle(cos(seconds) * width / 2.0 + width / 2.0, sin(0.5 * seconds) * height / 2.0 + height / 2.0, 140.0) - } - camera.onFrameReceived { frame -> - grayscaleColormap.apply(frame, grayscaleBuffer) - spectralZucconiColormap.apply(frame, zucconiBuffer) - turboColormap.apply(frame, turboBuffer) - } - camera.enabled = true - extend(GUI()) { - persistState = false - compartmentsCollapsedByDefault = false - add(settings, label = "depth camera") - add(grayscaleColormap) - add(spectralZucconiColormap) - add(turboColormap) - } - extend { - drawer.image(camera.currentFrame, guiOffset.toDouble(), 0.0) - drawer.image(grayscaleBuffer, guiOffset + camera.resolution.x.toDouble(), 0.0) - drawer.image(turboBuffer, guiOffset.toDouble(), camera.resolution.y.toDouble()) - drawer.image(zucconiBuffer, Vector2(guiOffset.toDouble(), 0.0) + camera.resolution.vector2) + drawer.fontMap = font + drawer.fill = ColorRGBa.WHITE + drawer.text("OPENRNDR", width / 2.0, height / 2.0) } } } -- cgit v1.3.1